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IELLO : Allegra - Based On The Card Game "Golf"

Item # 231802299

Image showing : Allegra - Based On The Card Game "Golf"
Image showing : Allegra - Based On The Card Game "Golf"
Image showing : Allegra - Based On The Card Game "Golf"
Image showing : Allegra - Based On The Card Game "Golf"
Image showing : Allegra - Based On The Card Game "Golf"
Image showing : Allegra - Based On The Card Game "Golf"
$16.99

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IELLO : Allegra - Based On The Card Game "Golf"

Item # 231802299

Image showing : Allegra - Based On The Card Game "Golf"
Image showing : Allegra - Based On The Card Game "Golf"
Image showing : Allegra - Based On The Card Game "Golf"
Image showing : Allegra - Based On The Card Game "Golf"
Image showing : Allegra - Based On The Card Game "Golf"
Image showing : Allegra - Based On The Card Game "Golf"
$16.99

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ALLEGRA, based on the public card game "Golf", you want to keep your score as low as possible, but to do this sometimes you must help your neighbors along the way. The deck consists of cards numbered -1 to 11, and in each of the three rounds, each player starts with twelve cards face down in a grid of four columns and three rows. Your rightmost column is also considered to belong to your right-hand neighbor, and likewise your area includes the rightmost column of your left-hand neighbor. On a turn, you either draw the top card of the deck and reveal it, or draw the top card of the discard pile. If you draw from the discard pile, swap that card with any card in your area, then discard the replaced card. If you draw from the deck, you can discard that card (turning any card in your area face up) or you can swap that card with any card in your area. Any time you have three identical cards in a row or column even a row that includes a card in your left neighbor's rightmost column! you discard those cards from play. Whenever one player has all their cards face up, each other player takes one more turn, then players sum the value of the cards in their area (which includes any cards remaining their neighbor's rightmost column). If the player who triggered the end of the round doesn't have the lowest sum, their sum is doubled. The player with the lowest total score after three rounds wins. Ages 10+. 2-6 Players. 30 Minute Playing Time.

  • A CLASSIC GAME PUSHED TO FURTHER LIMITS: Semi-cooperative game taking the mechanics of a classic card game: the Golf Game. More challenge with some shared Cards.
  • GOAL OF THE GAME: Collect cards, exchange them, then discard some of them by creating matching rows and columns. Your goal? Have the lowest score possible after 3 rounds.
  • COLUMN CARDS: In this version of the great classic game, one of your column of cards can be either played by you or by your right hand neighbor. Will you help each other, bluff or just leave that column alone?
  • KNOCK, KNOCK, KNOCKING FOR BETTER SCORES: Creates a unique gaming experience through its "knock" action that adds a communication element to gameplay.
  • FUN GAME NIGHT: A quick and addictive game with suspense until the very end. A lot of interaction for a great atmosphere around the table!

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